As the basic principle that will be applied to my model is that randome point which will be created and then extend the shape of geometry from those points. Therefore by learning how to create a random point in feild is the starting point to my model.
The tutorail twil ltake you through how to create a single basic point and duplicat that point into a series of point and then arrange them in random position.
Reference : http://www.youtube.com/watch?v=gLp6wyjNznE&feature=related
Divide and Pipe Tutorial
The other tutorial that I found which could be interesting and can be applied to my model is that the divide and pipe tutorial. The tutrial show you how to use basic to line to create series of point then pipe them.
As I have ben researching on the structure of leaf (relating to my theme) it is seem to be consisted of series of tube or "pipe" therfore this tutorail might be useful in order to create those pipe structure and implement them into my model later on.
Refernce : http://www.youtube.com/watch?v=zLIHaKO8tgU&feature=related
Divide and Pipe Tutorial
The other tutorial that I found which could be interesting and can be applied to my model is that the divide and pipe tutorial. The tutrial show you how to use basic to line to create series of point then pipe them.
As I have ben researching on the structure of leaf (relating to my theme) it is seem to be consisted of series of tube or "pipe" therfore this tutorail might be useful in order to create those pipe structure and implement them into my model later on.
Refernce : http://www.youtube.com/watch?v=zLIHaKO8tgU&feature=related
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